vgl.boundingObject (class)¶
- class vgl.boundingObject()¶
Create a new instance of class boundingObject
Returns: rtype: vgl.boundingObject - vgl.boundingObject.bounds()¶
Get current bounds of the object
- vgl.boundingObject.setBounds(minX, maxX, minY, maxY, minZ, maxZ)¶
Arguments: - minX –
- maxX –
- minY –
- maxY –
- minZ –
- maxZ –
Set current bounds of the object
- vgl.boundingObject.resetBounds()¶
Reset bounds to default values
- vgl.boundingObject.computeBounds()¶
Compute bounds of the object
Should be implemented by the concrete class
- vgl.boundingObject.computeBoundsTimestamp()¶
Return bounds computation modification time
Returns: Return type: vgl.timestamp
- vgl.boundingObject.boundsDirtyTimestamp()¶
Return bounds dirty timestamp
Returns: Return type: vgl.timestamp