vgl
Getting Started
Build
Support
FAQ
API
Object (data)
_global_ (data)
m_globalModifiedTime (class)
vgl.GL (class)
vgl.actor (class)
vgl.blendFunction (class)
vgl.boundingObject (class)
vgl.camera (class)
vgl.command (class)
vgl.defaultValue (class)
vgl.geojsonReader (class)
vgl.geometryData (class)
vgl.groupNode (class)
vgl.interactorStyle (class)
vgl.legend (class)
vgl.lineSource (class)
vgl.lookupTable (class)
vgl.mapper (class)
vgl.material (class)
vgl.materialAttribute (class)
vgl.node (class)
vgl.object (class)
vgl.picker (class)
vgl.planeSource (class)
vgl.pointSource (class)
vgl.primitive (class)
vgl.pvwInteractorStyle (class)
vgl.renderWindow (class)
vgl.shaderProgram (class)
vgl.shapefileReader (class)
vgl.sourceData (class)
vgl.sourceDataSf (class)
vgl.texture (class)
vgl.trackballInteractorStyle (class)
vgl.vertexDataP3N3f (class)
vgl.vertexDataP3T3f (class)
vgl
Docs
»
API
»
vgl.picker (class)
Edit on GitHub
vgl.picker (class)
¶
vgl.picker
class
vgl.
picker
(
)
¶
Create a new instance of class picker
Returns:
rtype:
vgl.picker
vgl.picker.
getActors
(
)
¶
Get actors intersected
vgl.picker.
pick
(
selectionX
,
selectionY
,
renderer
)
¶
Arguments:
selectionX
–
selectionY
–
renderer
–
Perform pick operation