vgl
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_global_ (data)
m_globalModifiedTime (class)
vgl.GL (class)
vgl.actor (class)
vgl.blendFunction (class)
vgl.boundingObject (class)
vgl.camera (class)
vgl.command (class)
vgl.defaultValue (class)
vgl.geojsonReader (class)
vgl.geometryData (class)
vgl.groupNode (class)
vgl.interactorStyle (class)
vgl.legend (class)
vgl.lineSource (class)
vgl.lookupTable (class)
vgl.mapper (class)
vgl.material (class)
vgl.materialAttribute (class)
vgl.node (class)
vgl.object (class)
vgl.picker (class)
vgl.planeSource (class)
vgl.pointSource (class)
vgl.primitive (class)
vgl.pvwInteractorStyle (class)
vgl.renderWindow (class)
vgl.shaderProgram (class)
vgl.shapefileReader (class)
vgl.sourceData (class)
vgl.sourceDataSf (class)
vgl.texture (class)
vgl.trackballInteractorStyle (class)
vgl.vertexDataP3N3f (class)
vgl.vertexDataP3T3f (class)
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vgl.picker (class)
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vgl.picker (class)
¶
vgl.picker
class
vgl.
picker
(
)
¶
Create a new instance of class picker
Returns:
rtype:
vgl.picker
vgl.picker.
getActors
(
)
¶
Get actors intersected
vgl.picker.
pick
(
selectionX
,
selectionY
,
renderer
)
¶
Arguments:
selectionX
–
selectionY
–
renderer
–
Perform pick operation
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